| Passive ||Contempt for the Weak||Zed's basic attacks against targets below 50% health deal 6-10% of the target's maximum health as bonus magic damage. This effect can only occur once every 10 seconds on the same target.|
|Q||Razor Shuriken||900.0||75 / 70 / 65 / 60 / 55 Energy||6 / 6 / 6 / 6 / 6||Zed and his shadows throw their shurikens, each dealing 75/115/155/195/235 (+) physical damage to the first enemy they pass through, and 45/69/93/117/141 (+) physical damage to each additional enemy.
Additional shurikens that hit the same enemy deal 50% less damage than the previous shuriken.|
|W||Living Shadow||550.0||40 / 35 / 30 / 25 / 20 Energy||18 / 17 / 16 / 15 / 14||Passive: Grants 5/10/15/20/25% additional bonus Attack Damage (+).
Zed's shadow dashes forward, remaining in place for 4 seconds.
Reactivating Living Shadow will cause Zed to switch positions with this shadow.
Zed's shadows mimic his abilities. If an ability strikes any target twice, Zed restores 20/25/30/35/40 energy. Energy can only be restored once per mimicked ability.|
|E||Shadow Slash||50 / 50 / 50 / 50 / 50 Energy||4 / 4 / 4 / 4 / 4||Zed and his shadow slash, dealing 60/90/120/150/180 (+) physical damage to nearby enemies.
Each enemy champion hit by Zed's Shadow Slash reduces Living Shadow's cooldown by 2 seconds.
Each enemy hit by a mimicked Shadow Slash will be slowed by 20/25/30/35/40% for 1.5 seconds.
Enemies hit by both Shadow Slashes will be slowed by 30/37.5/45/52.5/60% but will not take additional damage.|
|R||Death Mark||120 / 100 / 80||Zed briefly becomes untargetable and spawns a shadow at his location that lasts for 6/6/6 seconds.
He then dashes to target champion and marks them for death. After 3 seconds, the mark will trigger, dealing physical damage equal to plus 20/35/50% of all magic and physical damage dealt to the target by Zed and his shadows while the mark was active.
Reactivating Death Mark will cause Zed to switch positions with this shadow.|