| Passive ||Crystallizing Sting||Skarner's damaging spells apply Crystal Venom to enemies for 5 seconds that stacks up to 3 times. |
If an enemy has 3 stacks of Crystal Venom, Skarner's next Attack will deal additional magic damage and stun the target. Skarner cannot apply Crystal Venom to this target for 6 seconds after he stuns them.
|Q||Crystal Slash||350.0||16 / 18 / 20 / 22 / 24 Mana||3.5 / 3.5 / 3.5 / 3.5 / 3.5||Skarner deals 18/28/38/48/58 (+) physical damage to all nearby enemies. If a unit is struck, he charges himself with Crystal Energy for 5/5/5/5/5 seconds and gains 8/10/12/14/16% Attack Speed and 2/3/4/5/6% Movement Speed for 5/5/5/5/5 seconds, stacking up to 3 times.
While Skarner is charged, Crystal Slash deals 18/28/38/48/58 (+0.2) bonus magic damage.
Basic attacks lower Crystal Slash's cooldown by 0.5 seconds. Double effect when attacking champions.|
|W||Crystalline Exoskeleton||60 / 60 / 60 / 60 / 60 Mana||13 / 12.5 / 12 / 11.5 / 11||Skarner is shielded for 80/135/190/245/300 (+0.8) damage for 6/6/6/6/6 seconds. While the shield persists, Skarner gains 16/20/24/28/32% increased Movement Speed that ramps up over 3 seconds.|
|E||Fracture||980.0||50 / 55 / 60 / 65 / 70 Mana||12 / 12 / 12 / 12 / 12||Skarner summons a blast of crystalline energy which deals 40/60/80/100/120 (+0.4) magic damage to enemies hit and slows them by 45/50/55/60/65% for 2.5/2.5/2.5/2.5/2.5 seconds.|
|R||Impale||100 / 125 / 150 Mana||110 / 100 / 90||Skarner suppresses an enemy champion for 1.75/1.75/1.75 seconds and deals 100/150/200 (+0.5) magic damage. Skarner can move freely during this time, and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt an additional 100/150/200 (+0.5) magic damage.
Impale consumes all stacks of Crystal Venom on the target and deals 50/75/100 magic damage for each stack consumed.|