| Passive ||Reign of Anger||Renekton gains Fury for every autoattack he makes. This Fury can empower his abilities with bonus effects. Additionally, Renekton gains bonus Fury when he is low on life.|
|Q||Cull the Meek||8 / 8 / 8 / 8 / 8||Renekton swings his blade, dealing 60/90/120/150/180 (+) physical damage to nearby enemies and gains 5% of the damage dealt as Health (20% for champions), up to 50/75/100/125/150.
50 Fury Bonus: Damage increased to 90/135/180/225/270 (+). Heal percent increased to 10%, up to 150/225/300/375/450. |
|W||Ruthless Predator||13 / 12 / 11 / 10 / 9||Renekton's next attack strikes twice, dealing physical damage (10/30/50/70/90 + 150/150/150/150/150% of his Attack Damage) and stuns for 0.75 seconds. Each hit applies on-hit effects.
50 Fury Bonus: Renekton attacks three times, dealing physical damage (15/45/75/105/135 + 225/225/225/225/225% of his Attack Damage) and stuns his target for 1.5 seconds. |
|E||Slice and Dice||450.0||18 / 17 / 16 / 15 / 14||Slice: Renekton dashes, dealing 30/60/90/120/150 (+) physical damage. Hitting an enemy grants the ability to use Dice for 4 seconds.
Dice: Renekton dashes, dealing 30/60/90/120/150 (+) physical damage.
Dice - 50 Fury Bonus: Damage increased to 45/90/135/180/225 (+). Enemies hit have 15/20/25/30/35% reduced Armor for 4 seconds. |
|R||Dominus||120 / 120 / 120||Renekton surrounds himself with dark energies for 15 seconds, gaining 200/400/800 Health. While active, he deals 30/60/120 (+0.1) magic damage to nearby enemies and gains 5 Fury per second.|