| Passive ||Gathering Fire||Reduces Mantra's cooldown each time Karma damages an enemy champion with one of her abilities (Half-effect for Karma's basic attacks)|
|Q||Inner Flame||950.0||50 / 55 / 60 / 65 / 70 / 0 Mana||7 / 6.5 / 6 / 5.5 / 5 / 0||Fires a blast of energy that explodes upon enemy contact, dealing 80/125/170/215/260/ (+0.6) magic damage to enemies in the area and slowing their Movement Speed by 25/25/25/25/25/% for 1.5 seconds.
Mantra Bonus - Soulflare: Deals (+) additional magic damage and leaves a circle of flame at the impact area or upon reaching maximum range, slowing enemies for 50%. After 1.5 seconds the circle erupts, dealing (+0.6) magic damage to enemies in the area.|
|W||Focused Resolve||70 / 75 / 80 / 85 / 90 / 0 Mana||16 / 15 / 14 / 13 / 12 / 0||Links Karma to target enemy champion, revealing them, and dealing 60/110/160/210/260/ (+0.6) magic damage over 2 seconds, rooting them in place for 1/1.25/1.5/1.75/2/ seconds if the link is not broken.
Mantra Bonus - Renewal: Focused Resolve deals (+0.6) bonus magic damage over the duration and heals Karma instantly for 20% (+%) of her Missing Health. If the leash is not broken, she is healed for another 20% (+%). |
|E||Inspire||800.0||60 / 70 / 80 / 90 / 100 / 110 Mana||10 / 10 / 10 / 10 / 10 / 8||Target ally gains a shield, granting 40/45/50/55/60/% Movement Speed for 1.5/1.5/1.5/1.5/1.5/ seconds and absorbing 80/120/160/200/240/ (+0.5) damage for 4/4/4/4/4/ seconds.
Mantra Bonus - Defiance: The shield overflows with energy, dealing (+) magic damage to enemy units around her target. Allied champions around her target gain half that amount as a shield, and are also hasted by 60/60/60/60/60/%.|
|R||Mantra||45||Karma empowers her next ability within 8 seconds for an additional effect.
Soulflare: Deals bonus magic damage and leaves behind a circle of flame, heavily slowing enemies and dealing damage after a brief delay.
Renewal: The link deals bonus magic damage to her target, instantly healing Karma for 20% of her Missing Health. If the link is not broken, Karma is healed again for the same amount.
Defiance: Allied champions around Karma's target become shielded and gain Movement Speed; Enemy units around her target are dealt magic damage.|