| Passive ||Damnation||Thresh can harvest the souls of enemies that die near him, permanently granting him armor and ability power.|
|Q||Death Sentence||1075.0||80 / 80 / 80 / 80 / 80 Mana||20 / 18 / 16 / 14 / 12||Grab an enemy, then pull them to you or leap to them.
Throws out his scythe, dealing 80/120/160/200/240 (+0.5) magic damage to the first unit hit and pulling them toward him for 1.5 seconds.
Death Sentence's cooldown is reduced by 3 seconds if it strikes an enemy.
Reactivate this ability to pull Thresh to the bound enemy.|
|W||Dark Passage||50 / 55 / 60 / 65 / 70 Mana||22 / 20.5 / 19 / 17.5 / 16||Create a shielding lantern that an ally can use to dash to you.
Throw the Lantern to a point. If an ally near the Lantern clicks it, they pick it up and Thresh pulls both back to him.
Additionally, allies who come near it gain a shield lasting 4 seconds that absorbs up to 60/95/130/165/200 (+0.4) damage. Allies can only receive the shield once per cast. |
|E||Flay||500.0||60 / 65 / 70 / 75 / 80 Mana||9 / 9 / 9 / 9 / 9||Passive: Deal - magic damage on each hit that builds up when not attacking.
This value is equal to total souls collected plus up to 80/110/140/170/200% of Attack Damage, based on the amount of time since his last attack.
Active: Knock nearby enemies in the direction of your choice.
Deals 65/95/125/155/185 (+0.4) magic damage in a line beginning behind him. Enemies hit are pushed in the direction of the swing, then slowed by 20/25/30/35/40% for 1.5 seconds.
Cast forward to push; cast backward to pull.|
|R||The Box||450.0||100 / 100 / 100 Mana||150 / 140 / 130||Trap enemies inside walls that slow and deal damage if broken.
Creates a prison of spectral walls around himself. Enemy Champions who walk through a wall suffer 250/400/550 (+1) magic damage and are slowed by 99/99/99% for 2 seconds, but break that wall.
Once one wall is broken, remaining walls deal half damage and apply half slow duration. An enemy cannot be affected by multiple walls simultaneously.|