| Passive ||Hemorrhage||Darius aims his attacks strategically, causing his target to bleed. This effect stacks up to five times.|
|Q||Decimate||1.0||40 / 40 / 40 / 40 / 40 mana||9 / 8 / 7 / 6 / 5||Deals 70/105/140/175/210 (+) physical damage to all nearby enemies in a circle. Champions in the outer half of the ability are struck by the blade, taking 50/50/50/50/50% additional damage.|
|W||Crippling Strike||30 / 35 / 40 / 45 / 50 mana||8 / 8 / 8 / 8 / 8||The next basic attack deals 120/140/160/180/200% damage and slows the target's movement and attack speed by 20/25/30/35/40% for 2/2/2/2/2 seconds.
Crippling Strike's base cooldown is reduced by 1/1/1/1/1 second for each stack of Hemorrhage on the target.|
|E||Apprehend||540.0||45 / 45 / 45 / 45 / 45 mana||24 / 21 / 18 / 15 / 12||Passive: Darius's physical damage ignores 5/10/15/20/25% of his target's Armor.
Active: Pulls in all enemies in front of Darius.|
|R||Noxian Guillotine||460.0||100 / 100 / 100 mana||120 / 100 / 80||Leaps to target enemy champion and strikes a lethal blow, dealing 160/250/340 (+) true damage.
For each stack of Hemorrhage on the target, Noxian Guillotine deals an additional 20/20/20% damage.
Maximum Damage: .
If Noxian Guillotine kills the target, Darius may recast Noxian Guillotine for 20 seconds.|